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Online Arena

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About the experiment-game

A multiplayer online game in which the players as tanks shoot each other and get points. The player who has reached the maximum number of points wins.

Research

A dynamic difficulty adjustment system was developed for the research which weakens the better player and/or supports the worse player. Basically, the project was about balancing the game.

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My tasks

  • Game Core (Programming)

  • Game Logic

  • Items (Programming)

  • Game Design

  • Network programming

  • Fix errors

This game is a personal, private, experimental project. This was used for research for a scientific paper.

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