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Online Arena
About the experiment-game
A multiplayer online game in which the players as tanks shoot each other and get points. The player who has reached the maximum number of points wins.
Research
A dynamic difficulty adjustment system was developed for the research which weakens the better player and/or supports the worse player. Basically, the project was about balancing the game.
My tasks
Game Core (Programming)
Game Logic
Items (Programming)
Game Design
Network programming
Fix errors
This game is a personal, private, experimental project. This was used for research for a scientific paper.
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